Q1 |
What is computer graphics? |
A1 |
Computer graphics is the field of study that deals with the generation, manipulation, and representation of visual data using computers. It involves creating, displaying, and interacting with images and animations. |
Q2 |
What are the representative uses of computer graphics? |
A2 |
Computer graphics find applications in various fields, such as entertainment (video games, movies), design (architectural visualization, industrial design), simulations (virtual reality, flight simulators), scientific visualization, and computer-aided design (CAD). |
Q3 |
What is the coordinate system used in computer graphics? |
A3 |
The coordinate system used in computer graphics is typically a Cartesian coordinate system, where a point is represented by its X, Y, and sometimes Z coordinates. The origin (0,0) is usually at the top-left corner of the screen or viewport. |
Q4 |
What is scan conversion in computer graphics? |
A4 |
Scan conversion is the process of converting geometric primitives (points, lines, curves) into their pixel representations on a raster display. It involves determining which pixels to turn on or off to accurately represent the shape being drawn. |
Q5 |
What is rasterization in computer graphics? |
A5 |
Rasterization is the process of generating a raster image from a geometric description. It involves converting vector graphics primitives into a grid of pixels that can be displayed on a raster output device, such as a monitor or printer. |
Q6 |
What is rendering in computer graphics? |
A6 |
Rendering is the process of creating the final 2D image or animation from a 3D scene. It involves determining the colors, shading, and other visual attributes of objects in the scene, considering lighting, materials, and camera settings, to produce a realistic or stylized output. |